
Unity Programmer (C#) | 3D Artist

LowPoly

MidPoly

HighPoly
If you are interested in my projects and would like to work with me, please contact me:
E-mail: [email protected]
Discord: saberchad
Characters
Creatures
Fursonas
Robots | Mechas (No complex)
Props
Environments (Low to MidPoly)
Basic Rigging
Basic ShapeKeys
Basic Animations
I know a lot about game development, so I try to use the best techniques in both character/environment modeling and texturing.
Unity Engine: For game development and Coding
Photopea: For photo editing
Blender (w/ Addons): For modeling, sculpting and hand painting
Marmoset 5: For baking High Quality mesh maps
Substance Painter: For Photorealistic Texturing
LowPoly | PS1 | PS2
PBR (Photorealistic)
Assets with low polycount but with ideal shapes, painted textures, and photo editing
High-definition assets, with clean topology and 4K textures


See my Projects Here: